eros_plague = {
	rip = yes
	contagiousness = 0.025
	outbreak_chance = 0.0005
	effect = {
		city_tax_modifier = -0.1
		supply_limit = -1
		max_attrition = 0.01
		disease_defence = 0.2
	}
	yearly_province_pulse = {
		
	}
	icon = 7
	tooltip = EROS_PLAGUE_INFO
	months = 12
	trait = eros_plague
	character_infection_chances = {
		months = 3
	}
	on_character_infection = {
		if = {
			limit = {
				age = 12
				NOR = {
					has_character_flag = immune_eros_plague
					has_character_flag = got_eros_plague
					trait = eros_plague
					trait = horse
					trait = incapable
				}
			}			
			random_list = {
				30 = { # Get the disease
					modifier = {
						factor = 5
						OR = {
						    trait = seducer
						    trait = seductress
						}
					}
					modifier = {
					    factor = 10
					    trait = nymphomaniac
					}
					modifier = {
						factor = 5
						trait = hedonist
					}
					modifier = {
					    factor = 5
					    AND = {
					        lustful_religion = yes
					        trait = zealous
					    }
					}
					modifier = {
						factor = 0.5
						trait = temperate
					}
					modifier = {
					    factor = 0.5
					    trait = chaste
					}
					modifier = {
					    factor = 0.1
					    trait = celibate
					}
					modifier = {
						factor = 50
						is_unimportant_trigger = yes
					}
					set_character_flag = got_eros_plague
					character_event = { id = christ.5002 }
				}
				70 = { # Nothing happens
					set_character_flag = immune_eros_plague
					character_event = { id = christ.5002 }
				}
			}
		}
	}
	on_province_infection = {
		#province_event = {
		#	id = RIP.11703 #prosperity ended by epidemic
		#}
	}
	always_get_message = yes
	color = { 255 234 0 }
	
	timeperiod = {
		start_date = 769.1.1
		end_date = 1452.1.1
		
		can_outbreak = {
			has_dlc = "Reapers"
		}
		
		max_total_provinces = 10
		
		spread_through_water = no
		
		min_nb_province = 1	# ignored if 0
		max_nb_province = 1	# ignored if 0

		one_only = no
		
	}
	# It's not clear what this should be, as the values that appear for vanilla
	# diseases appear nowhere else.
	disease_gfx = disease_gfx_eros_plague
}
